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Pricing

Sessions, not seats

You pay for how many accounts you keep online at once and how much automation you want around them. Everything below comes straight from the plan catalog the API enforces, so this page cannot promise something the server will refuse.

Save 30%

Billed monthly. Cancel any time; the plan runs to the end of the period.

  • Lite

    One account, always online.

    $3.99/month

    or $33.50/year

    • 2 Minecraft accounts
    • 1 simultaneous connection
    • Auto-reconnect with backoff
    • Live chat + player list
    • 7-day log retention
  • Standard

    Recommended

    The sweet spot for most players.

    $8.99/month

    or $75.50/year

    • 5 Minecraft accounts
    • 3 simultaneous connections
    • Command scheduler + macros
    • Inventory viewer & proximity alerts
    • 30-day log retention
  • Pro

    Run a whole roster with priority everything.

    $18.99/month

    or $159.50/year

    • 15 Minecraft accounts
    • 10 simultaneous connections
    • Bedrock support
    • Priority queue + API access
    • 90-day log retention

Trial and Lifetime tiers exist but are granted by an administrator, not sold here.

Everything, side by side

Generated from the plan catalog, so this table cannot disagree with what the API enforces.

FeatureLiteStandardPro
Linked Minecraft accounts2515
Simultaneous connections1310
Saved servers51550
Anti-idle + auto-reconnectIncludedIncludedIncluded
Live chat and commandsIncludedIncludedIncluded
Player listIncludedIncludedIncluded
Inventory and GUI viewerNot includedIncludedIncluded
Nearby-player alertsNot includedIncludedIncluded
Command schedulerNot includedIncludedIncluded
Macros3 (10 steps)10 (25 steps)50 (100 steps)
Bedrock supportNot includedNot includedIncluded
Webhook notificationsNot includedIncludedIncluded
Log retention7 days30 days90 days
Reconnects per hour3060200
Queue priorityStandardHighHighest
Priority supportNot includedNot includedIncluded
API accessNot includedNot includedIncluded

Good to know

Before you pay

Three things that are easy to miss.

  • Limits are checked server-side

    Concurrency, macro counts and retention are resolved from your account on every request. If you hit a cap, the dashboard tells you which one and what raises it.

  • Cancelling is not deleting

    Cancel and the plan runs to the end of the period you paid for. Your linked accounts, servers and logs stay until you remove them or the retention window closes.

  • Trial and Lifetime are not for sale

    The Trial starts automatically when you register. Lifetime is a complimentary grant an administrator makes; there is no checkout for it.

Questions

Pricing questions

Yes, from the Billing page, at any time. Cancelling stops the renewal; the plan keeps working until the end of the period you already paid for, and your sessions keep running until then.

Read the full FAQ